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//Caitlyn

Caitlyn

Patch 7.3b
ADC
ADC
Tier A
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ADC · Tier A · Patch 7.3b

Caitlyn Wild Rift Build for ADC

Updated Caitlyn ADC guide for Wild Rift patch 7.3b. Check Tier A, skill order, counters like Sivir, Ezreal, and Varus, synergies, and matchup tips before your next game.

boltCaitlyn's Abilities

Demonstrating: Headshot

P

Headshot

Periodic attacks trigger Headshot; attacks from brush build it faster. Trapped or netted targets open an additional extended-range Headshot window. Since patch 7.3a its level-scaling AD component is 60–90%; critical chance and critical damage also affect the damage.

Skill Priority

Recommendation based on current meta

Ability123456789101112131415
1
Piltover Peacemaker
Piltover PeacemakerBasic

menu_bookHow to Play

Early Game

Levels 1–8

Use range to punish a last hit, then step out before the enemy support can engage. Push only when the river is covered or your jungler can respond. Place traps underneath existing allied control or along a likely escape, not randomly across the wave. A trapped target gives a more reliable damage window than blindly firing 1 through several minions.
  • Reference build: Stormrazor → Hexoptics C44 → Lord Dominik's Regard → Infinity Edge → Bloodthirster.
  • Summoner spells: Flash + Barrier.
  • Follow allied immobilization with a trap and attack before adding 1. Keep the net available if the enemy diver is still missing.

Late Game

Levels 9–15

Arrive before an objective and place traps across entrances while staying behind allies. Headshot remains a key damage window, but since 7.3a it scales with 60–90% of your AD (was 60–100%) and your attack speed grows more slowly: lane advantage is not a guarantee of winning a stationary duel. Use 3 to create distance and reserve the ultimate for a safe finishing angle; another champion can block the shot.
  • Berserker’s Greaves help sustained attacks. Switch Lord Dominik’s Regard to Mortal Reminder for healing-heavy enemies. Consider Guardian Angel in place of a late damage slot if being caught decides every fight. 7.3b made Yun Tal Wildarrows cheaper (3000): it can open the build in games you expect to drag on, but as a ranged champion you gain only 0.2% crit per attack, so Stormrazor still gives Headshot more early. Statikk Shiv (2900) has no crit chance and does not fit her.

Counters & Synergies

ADC · Tier A

shield_with_houseCounters

Sivir
Sivir

Spell Shield can deny a key trap or spell window and her wave clear can reduce your siege pressure. Bait the shield first.

Ezreal
Ezreal

Arcane Shift makes predictable traps and net follow-up harder to land. Pressure his cooldown, not only his position.

Varus
Varus

Long-range poke and ultimate engage can punish a stationary siege. Avoid narrow, predictable approaches.

diversity_3Synergies

Lux

Prepare for the matchup

Caitlyn counters

Who to pick, when to attack and how to avoid their strongest trades.

ADC
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psychologyAnalyze Composition
1
1
1
1
2
Yordle Snap Trap
Yordle Snap TrapBasic
2
2
2
2
3
90 Caliber Net
90 Caliber NetBasic
3
3
3
3
4
Ace in the Hole
Ace in the HoleUltimate
4
4
4

Max 1 for wave control, then 2 for trap availability. Keep 3 for spacing and escape; upgrade the ultimate at 5, 9 and 13.

Lux

A landed root offers time to place a trap and line up follow-up damage.

Morgana
Morgana

Her root enables trap chains while Black Shield can protect an important attack window.

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