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//Master Yi

Master Yi

Patch 7.3b
Jungle
Jungle
Tier S

Jungle · Tier S · Patch 7.3b

Master Yi Wild Rift Build for Jungle

Updated Master Yi Jungle guide for Wild Rift patch 7.3b. Check Tier S, skill order, counters like Jax, Graves, and Pantheon, synergies, and matchup tips before your next game.

Lore

"I am the sword that cuts through shadow. Follow the Wuju style, and true strength will be yours, unwavering."

boltMaster Yi's Abilities

Demonstrating: Double Strike

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Double Strike

Every 4th consecutive attack strikes twice for78(150% AD)physical damage.

Skill Priority

Recommendation based on current meta

Ability123456789101112131415
1
Alpha Strike
Alpha StrikeBasic

menu_book玩法指南

前期

等级1–8

Master Yi has no crowd control, so a gank works only when your laner can hold the target or the enemy is already low and far from tower. Until then, clear with Alpha Strike and the attack reset from Wuju Style, track the enemy jungler and take the counter-gank when a fight breaks out near you. A full-health laner with Flash and one stun can stop your whole attack chain. Highlander grants movement speed, attack speed and immunity to slows, not to stuns, knock-ups or fears. Yi is not changed directly in 7.3b, but the 7.3b Raptor health increase makes that camp take slightly longer.
  • Reference build: Blade of the Ruined King → Guinsoo's Rageblade → Wit's End → Terminus → Guardian Angel.
  • Summoner spells: Flash + Smite.
  • Alpha Strike makes you untargetable: use it to avoid a targeted ability before it reaches you, and use Wuju Style right after an attack for its reset. If burst is coming, start Meditate: its 90% damage reduction in the first 0.5 seconds still applies if the channel is interrupted.

后期

等级9–15

In teamfights your job is to enter second. Wait until the enemy has spent its stuns and knock-ups, then use Alpha Strike to reach the backline and Highlander to stay on your target. Each takedown cuts the remaining cooldown of Meditate by 90% and of your other basic abilities by 70%, and extends Highlander by 7 seconds, so finishing a low target is worth more than spreading damage across the frontline. When your team is not ready to fight, push a side lane with vision and leave before three enemies can collapse. Meditate is not a free heal mid-fight: channeling it in the open invites follow-up damage.

Counters & Synergies

Jungle · Tier S

shield_with_houseCounters

Jax
Jax

Counter Strike dodges your attacks for 2 seconds and ends with a stun. Step away instead of attacking into it, then re-engage while it is on cooldown.

Graves
Graves

Quickdraw stacks armor through True Grit and his shotgun burst punishes you at close range before your items are complete. Wuju Style true damage helps against the armor; avoid early duels in his jungle.

Pantheon
Pantheon

Shield Vault is a targeted dash with a 1-second stun, and Aegis Assault blocks damage from one direction. Enter after the stun is spent or attack from another angle.

diversity_3Synergies

Ready to dominate with Master Yi?

Use our AI coach to analyze your composition and win more matches.

psychologyAnalyze Composition
1
1
1
1
2
Meditate
MeditateBasic
2
2
2
2
3
Wuju Style
Wuju StyleBasic
3
3
3
3
4
Highlander
HighlanderUltimate
4
4
4

Max Alpha Strike (1) for clear speed and its untargetable window, then Wuju Style (3) for true damage, and Meditate (2) last. Upgrade Highlander at levels 5, 9 and 13. Alpha Strike deals bonus damage to monsters and minions, and each attack shortens its cooldown by 1 second.

  • Berserker’s Greaves fit the attack-speed plan; switch to Plated Steelcaps against heavy physical damage or Mercury’s Treads against chained crowd control. Wit’s End already covers part of a magic-damage threat; against burst you cannot avoid, Death’s Dance can replace Terminus. Guinsoo’s Rageblade stops your attacks from critically striking, which is why this build does not rely on crit items.
Malphite
Malphite

Unstoppable Force knocks nearby enemies up for 1.5 seconds, a clean window for Alpha Strike and Highlander.

Lulu
Lulu

Whimsy adds attack and movement speed, and Wild Growth gives you health and a knock-up when divers jump on you.

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