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Support · Tier S · Patch 7.3b
Updated Karma Support guide for Wild Rift patch 7.3b. Check Tier S, skill order, counters like Leona, Blitzcrank, and Soraka, synergies, and matchup tips before your next game.
Demonstrating: Mantra
Every ability cast grants Karma a stack of Mantra. At 3 stacks, she enters a Mantra State, enchancing her next basic ability.
Recommendation based on current meta
Levels 1–8
Levels 9–15

Her engage chains a root, a stun and her ultimate; one Inspire rarely covers all of it. Keep your marksman out of Zenith Blade range instead of trusting the shield.

Rocket Grab drags you or your marksman out of position from fog, and a shield does not stop the pull. Stand behind minions and keep Inspire’s speed to escape after a grab lands.

Her heals undo the poke your lane depends on. Look for the trade right after she has used Astral Infusion, and do not spend all your mana on poke she will heal back.
Use our AI coach to analyze your composition and win more matches.
psychologyAnalyze Composition1 |
1 |
1 |
2 ![]() Focused ResolveBasic | 2 | 2 | 2 | 2 |
3 ![]() InspireBasic | 3 | 3 | 3 | 3 |
4 ![]() Transcendent EmbraceUltimate | 4 | 4 | 4 |
Take Inner Flame (1) at level 1 to contest the first wave, then max Inspire (3): the shield and speed grow with rank and they are why Karma is a support. Inner Flame second, Focused Resolve (2) last. Transcendent Embrace at levels 5, 9 and 13.

Two long-range pokers in one lane; Inspire’s speed lets him kite after Arcane Shift is on cooldown.

Inspire’s speed gets him in and out of short trades, and his double shot cashes in the window your shield buys.