Demonstrating: Doom 'n Gloom
Every22seconds Vex become afflicted withDoom, causing her next basic Ability to interrupt dashes andFearenemies for0.75seconds.Whenever a nearby enemy dashes or blinks, Vex marks them withGloomfor 6 seconds, Vex's next Attack against aGloomedenemy deals an additional26(+25% AP)magic damageand reduces this Ability's Cooldown by25%.Non-champion targets take40%damage and refund10%of this Ability's Cooldown.
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