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Solo Lane · Tier A · Patch 7.3b
Updated Mordekaiser Solo Lane guide for Wild Rift patch 7.3b. Check Tier A, skill order, counters like Fiora, Kennen, and Gwen, synergies, and matchup tips before your next game.
Demonstrating: Darkness Rise
Gains1% Magic Pen. Attacks deal30% bonus magic damage.When Mordekaiser gets a takedown, or his basic abilities or attacks hit an enemy champion or large monster, he gains 1 stack of Darkness Rise for 5 seconds. At 3 stacks, he cloaks himself in a negative energy field.The negative energy field dealsmagic damageequal to4.75(+ 0.25 per level +25%AP) plus1% of the target's max Healthper second and grants him3% Movement Speedfor 5 seconds.Takedowns and basic ability or attack hits against enemy champions or large monsters refresh the negative energy field's duration.Darkness Rise deals a maximum of24damage to monsters per second.
Recommendation based on current meta
等级1–8
等级9–15

Riposte answers Death’s Grasp, and she ends her trades before your aura lights up. Fake the pull, wait for the parry and only then commit Realm of Death.

He pokes from range and leaves with Lightning Rush while you have no dash to follow. Keep the wave near your tower and save Death’s Grasp for when he comes in to stack his marks.

Hallowed Mist means only enemies inside it can target her, so you have to walk in before Realm of Death. Use the ultimate before she casts the Mist, or step into it first.
Use our AI coach to analyze your composition and win more matches.
psychologyAnalyze Composition1 |
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2 ![]() IndestructibleBasic | 2 | 2 | 2 | 2 |
3 ![]() Death's GraspBasic | 3 | 3 | 3 | 3 |
4 ![]() Realm of DeathUltimate | 4 | 4 | 4 |
Max Obliterate (1): it is most of your lane damage and hits harder when it strikes only one enemy. Death’s Grasp (3) second, Indestructible (2) last. Realm of Death at levels 5, 9 and 13.

While Realm of Death removes one enemy, Command: Shockwave can win the 4v4 left outside.

Cataclysm traps enemies in a small arena where Obliterate and Death’s Grasp always find a target.